Front Page
Sand Box
Recent Changes
Title Index
Message Board

.. New User
.. Preferences
.. All Users

.. FAQ
.. Newbie
.. Links

.. Collecting
.. Painting
.. Conversions
.. Gallery
.. Sculpting

.. Basics
.. Natural
.. Buildings
.. Gallery

.. FAQ
.. House Rules
.. Tactics
.. Scenarios
.. War Stories
.. Game Aids
.. Solo Play

.. White Dwarf
.. Scenarios
.. BGiME

LotR Wiki

Gaming/House Rules/Elevated Archery

Edit this page (last edited June 2, 2005)

Elevated Archery

When archers/models with ranged weapons are elevated above ground level (eg on a hill, on a castle wall) the distance above ground level is added to their total range for both normal shooting and volley fire.

For example, a Rohan archer is standing on the wall at Helms Deep. His usual range is 21", but because he is 4" off the ground, his arrows now go 28".

- Ranger
Um, this rule has already been stated in many other articles on this site. I also think that a little more meat to this article could really improve it. I agree with the rule, but it just isn't very origional.

Retarded Geek
Category Users

Edit this page | Rename this page | View other revisions
Print this page | View XML
Find page by browsing, searching or an index
Edited June 2, 2005 (diff)
Valid XHTML 1.0!Valid CSS!